TL;DR: C/C++ projects remain hard to inventory accurately because vendored code, static linking and fragmented build systems hide dependencies, according to RunSafe Security, so many SBOM tools miss components or produce incomplete results. Build-time capture and environment-specific integration become the deciding factors for supply chain visibility, not format support alone.
At a glance
What this is: NHI Mgmt Group's analysis, drawing on RunSafe Security's blog post: C/C++ SBOM generation is difficult because static linking, vendored code and fragmented builds hide dependencies from many tools.
Why it matters: This matters because incomplete component inventory weakens vulnerability response, license compliance and release traceability for embedded and long-lived software environments.
Context
C/C++ software often lacks the dependency metadata that modern inventory tools expect. When teams vend source, link libraries statically, or split builds across custom toolchains, the resulting bill of materials can undercount what actually ships.
That creates a governance gap for embedded and safety-critical environments, where software may remain in service for many years and incomplete component visibility becomes a persistent control problem. Accurate SBOM generation depends on observing the build, not guessing after the fact.
Key questions
Q: How do C/C++ SBOM tools identify dependencies without package manifests?
A: They need to infer components from the build system, source tree, binary structure, or compilation outputs rather than relying on package metadata. In C/C++ environments, that usually means integrating with Make, CMake, Bazel, or other build logic so the tool can observe what was actually resolved into the artifact.
Q: Why does static linking make SBOM generation harder?
A: Static linking makes SBOM generation harder because library code is copied into the final binary, so package managers and runtime scanners may no longer see the original component boundaries. A useful SBOM process needs build-time provenance, compiler and linker metadata, and source-to-binary mapping to identify embedded C/C++ dependencies, licences and vulnerable code accurately.
Q: How should security teams choose an SBOM generation tool for mixed build environments?
A: Start with the shape of the codebase, not the brand name. Single-language projects usually benefit from ecosystem-specific generators, while mixed-language or container-heavy environments need broader coverage and format compatibility. The best choice is the tool that can be validated against your own dependency graph and integrated cleanly into release controls.
Q: What should teams do first when an SBOM misses C/C++ components?
A: Teams should first identify the build chain and inspect the binary artefact, then compare it with source manifests, compiler flags and linker inputs to find missing C/C++ components. If the SBOM still lacks detail, generate it from build pipelines or dependency analysis rather than from runtime package inventory alone, because static libraries are often hidden in the executable.
Technical breakdown
Why package-manifest assumptions fail in C/C++ builds
Most SBOM tooling begins with the assumption that dependencies are declared in a manifest or package index. C/C++ development often breaks that assumption because libraries are copied into source trees, pulled in as submodules, or compiled from source with no central registry. In those cases, the tool has to infer component presence from build inputs, symbols, or file fingerprints. That inference is imperfect, especially when vendors or internal teams rename artifacts or flatten dependency structure during compilation. See the SBOM Guide.
Practical implication: Use discovery methods that inspect the build process itself, not only declared manifests.
How static linking hides component boundaries
Static linking merges third-party code into the final executable, which removes the clear package boundaries that SBOM tools usually rely on. Once libraries are compiled into the binary, simple file-based inspection often cannot tell which component contributed which functions or version. Binary analysis can help, but it often trades accuracy for inference and may miss transitive dependencies or overstate package presence when signatures are ambiguous. See the Software Supply Chain Security Buyer's Guide.
Practical implication: Require SBOM generation that can observe compilation or correlate binaries back to source inputs.
Why build-time SBOM capture outperforms post-build scanning
Build-time SBOM generation records component resolution at the moment the compiler and linker decide what enters the artifact. That is materially different from scanning the finished output, which has to reconstruct provenance after the boundaries have been blurred. For C/C++ and embedded systems, build-time capture usually yields a cleaner picture of linked libraries, version usage, and release traceability, especially where source is available and the build is reproducible. See the OWASP Top 10 A03 Guide.
Practical implication: Place SBOM collection inside CI so the inventory is generated when dependencies are resolved.
Threat narrative
Attacker objective: The objective is to keep vulnerable or unlicensed components invisible inside shipped C/C++ software so downstream defenders and compliance teams cannot accurately govern them.
- Entry occurs through dependency opacity in the build chain, where vendored code, submodules, and custom toolchains obscure what is actually included in the release artifact.
- Credentialed or build-time access to source and compiled outputs lets inaccurate SBOM tooling persist, because missing component mapping is not obvious until validation or incident response.
- Impact appears when vulnerability triage, license compliance, or regulatory reporting relies on an SBOM that omitted real components, leaving exposed software untracked for the lifetime of the product.
Breaches seen in the wild
- iOS apps leaking hard-coded secrets: Cybernews found 71% of 156,080 iOS apps leak hard-coded secrets, with open cloud storage and Firebase databases exposing user data.
Read and download The State of NHI & AI Agent Breach Report 2026, covering 200+ breaches impacting Non-Human Identities including AI Agents.
NHI Mgmt Group analysis
Incomplete SBOMs are a governance failure, not just a tooling inconvenience. In C/C++ environments, dependency opacity comes from how the software is built, not only from how the scanner performs. If vendored code, static linking, and custom toolchains are normal, then component inventory must be treated as a build-control problem. Practitioners should stop assuming that post-build discovery will reliably recover what the build never documented.
Build-time visibility is the right control point for C/C++ supply chain assurance. A binary can hide dozens of libraries inside one executable, which means the inventory has to be captured before those boundaries disappear. That shifts assurance toward pipeline integration, source-aware analysis, and reproducible build evidence. For regulated and embedded environments, this is the difference between a defensible release record and an optimistic guess.
SBOM accuracy becomes a downstream control for vulnerability management and legal risk. Missing components create false confidence in patching, reachability analysis, and open-source license review. When the inventory is incomplete, every later decision inherits that blind spot. Practitioners should treat SBOM quality as an operational control with direct consequences for release approval and incident response.
C/C++ supply chain risk exposes a broader identity problem in tooling trust. AI supply chain security matters here because the same pattern recurs across modern pipelines: a system can only govern what it can reliably identify. In C/C++ build environments, the inventory problem sits at the point where code provenance, tool trust, and artifact integrity meet. Teams should govern the build pipeline as an evidence source, not just a delivery mechanism.
Read next: SBOM Guide
What this signals
Build visibility debt: In C/C++ environments, every missing build signal increases the chance that the SBOM becomes a retrospective guess rather than a live control. Teams should treat dependency capture as part of release governance, not a post-release audit task.
Artifact trust depends on evidence captured at compile time. Once libraries are statically linked, the final binary cannot reliably explain its own composition, so the build pipeline has to preserve that evidence. That makes release engineering and supply chain governance inseparable in embedded software programmes.
For practitioners
- Map dependency sources before choosing a tool Document whether each dependency is vendored, linked from a package manager, pulled as a submodule, or compiled from source so the tool choice matches the build reality.
- Move SBOM generation into the build pipeline Generate the SBOM during or immediately after compilation so the inventory reflects what was actually resolved into the artifact.
- Validate SBOMs against known dependencies Compare the output with the build manifest, source tree, and release artifact to catch missing components, wrong versions, and false positives. See the SBOM Guide.
- Automate per-build release records Store the SBOM alongside each build artifact so traceability survives long release cycles and rollback investigations.
Key takeaways
- C/C++ SBOM accuracy depends on observing how code is built, because vendored sources and static linking hide the dependency signals many tools expect.
- Incomplete component inventory weakens vulnerability mapping, license review and release traceability across long-lived embedded systems.
- Teams should shift SBOM generation into the build pipeline, then validate the output against known dependencies before treating it as release evidence.
Related NHI Mgmt Group resources: SBOM Guide · Software Supply Chain Security Buyer's Guide · OWASP Top 10 A03 Guide
Standards & Framework Alignment
This section maps relevant standards and security frameworks to the operational risks and controls described in this guidance.
OWASP Non-Human Identity Top 10, OWASP API Security Top 10 and MITRE ATT&CK address the attack and risk surface, while CIS Controls v8 and SLSA set the governance and control requirements practitioners need to meet.
| Framework | Control / Reference | Relevance |
|---|---|---|
| OWASP Non-Human Identity Top 10 | NHI-02 — Secret Leakage | Missing build evidence and hidden dependencies create blind spots that resemble secret leakage in release artefacts. |
| Recommendation — Track build-time evidence so hidden components do not remain unaccounted for in shipped artefacts. | ||
| OWASP API Security Top 10 | API9 — Improper Inventory Management | C/C++ SBOM gaps are fundamentally inventory failures in the software supply chain. |
| Recommendation — Establish authoritative component inventories before release so tooling can map vulnerabilities correctly. | ||
| MITRE ATT&CK | TA0007 — Discovery | The article centers on whether defenders can discover what is actually present in compiled software. |
| Recommendation — Instrument build and analysis pipelines to improve component discovery before release approval. | ||
| CIS Controls v8 | CIS-16 — Application Software Security | SBOM generation and validation are part of securing software produced by the development pipeline. |
| Recommendation — Add SBOM validation into secure build practices and release gates for software supply chains. | ||
| SLSA | L3 — Build services with provenance | Build-time SBOM capture aligns with provenance-driven assurance for compiled artifacts. |
| Recommendation — Record provenance at build time so released artifacts can be traced back to the inputs that created them. | ||
Key terms
- Software Bill of Materials: A software bill of materials is an inventory of the components and dependencies used in an application. It helps teams identify what they shipped, but it becomes most useful when paired with source verification, signature checks, and policy enforcement for third-party code.
- Static Linking: Static linking is the build-time process of copying library code into an application so it runs without loading those libraries separately. In software security, this reduces runtime dependency exposure and version drift, but it also fixes the included code into the binary, which can complicate patching, vulnerability management, and forensic tracing.
- Vendored Code: Vendored code is third-party source copied directly into a repository instead of being consumed through a package manager. That practice can obscure version, licence, and modification status, so teams need explicit provenance records and file-level licence metadata.
- Build-Time SBOM: A build-time SBOM is an inventory of software components produced during the build process, before the application is released. It lists libraries, packages, and their relationships so teams can trace what was assembled. Technically, it captures dependency composition at compile or packaging time, supporting vulnerability review, license analysis, and supply chain assurance.
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Published by the NHIMG editorial team on November 9, 2026.
NHI Mgmt Group, the independent authority on Non-Human Identity, IAM, and Agentic AI security. nhimg.org